rust piano script

1 hour ago, We use cookies for various purposes including analytics. I use Virtual Midi Piano Keyboard (VMPK), it's a free program that allows you to play piano with your keyboard, customize controls and you can set your output to a loopmidi port and then you can play with VMPK on Rust. The piano is stupid. Player=game:GetService("Players").LocalPlayer, necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), RW, LW=Instance.new("Weld"), Instance.new("Weld"), RW.Name="Right Shoulder" LW.Name="Left Shoulder", game:service'RunService'.RenderStepped:wait(), if Character:findFirstChild("Magi Keytar",true) ~= nil then, Character:findFirstChild("Magi Keytar",true).Parent = nil, if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then, Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil, Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10, function part(formfactor,parent,reflectance,transparency,brickcolor,name,size), function mesh(Mesh,part,meshtype,meshid,offset,scale), fenframe.BackgroundColor3=Color3.new(255,255,255), fenframe.BorderColor3=Color3.new(17,17,17), fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0), fenbarmana1.BackgroundColor3=Color3.new(0,0,0), fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0), fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3), fenbarmana4.BackgroundColor3=Color3.new(0,0,0), fenbarmana4.Position=UDim2.new(0,0,-0.3,0), fenbarmana4.TextColor=BrickColor.new("White"), local handle=part(3,modelzorz,0,0,BrickColor.new("Black"),"Handle",vt()), local prt1=part(3,modelzorz,0,0,TorsoColor,"Part1",vt()), local prt2=part(3,modelzorz,0,0,TorsoColor,"Part2",vt()), local prt3=part(3,modelzorz,0,0,TorsoColor,"Part3",vt()), local prt4=part(3,modelzorz,0,0,TorsoColor,"Part4",vt()), local prt5=part(3,modelzorz,0,0,TorsoColor,"Part5",vt()), local prt6=part(3,modelzorz,0,0,TorsoColor,"Part6",vt()), local prt7=part(3,modelzorz,0,0,TorsoColor,"Part7",vt()), local prt8=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Part8",vt()), local prt9=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Part9",vt()), local prt10=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Part10",vt()) --, local prt11=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part11",vt()), local prt12=part(3,modelzorz,0,0,TorsoColor,"Part12",vt()), local prt13=part(3,modelzorz,0,0,TorsoColor,"Part13",vt()), local prt14=part(3,modelzorz,0,0,TorsoColor,"Part14",vt()), local prt15=part(3,modelzorz,0,0,TorsoColor,"Part15",vt()), local prt16=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part16",vt()), local prt17=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Cyber Sig Part1",vt()), local prt18=part(3,modelzorz,0,0,TorsoColor,"Cyber Sig Part2",vt()), local prt19=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Cyber Sig Part1",vt()), local prt20=part(3,modelzorz,0,0,TorsoColor,"Cyber Sig Part2",vt()), local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(6,20,2)), local msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(3,1.99,3)), local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(5,3,1.98)), local msh4=mesh("SpecialMesh",prt4,"Wedge","",vt(0,0,0),vt(2,1,6)), local msh5=mesh("SpecialMesh",prt5,"Wedge","",vt(0,0,0),vt(2,1,1)), local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(2,3,2)), local msh7=mesh("SpecialMesh",prt7,"Wedge","",vt(0,0,0),vt(2,2,6)), local msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(3,2,6)), local msh9=mesh("BlockMesh",prt9,"","",vt(0,0,0),vt(5.99,1.99,3)), local msh10=mesh("BlockMesh",prt10,"","",vt(0,0,0),vt(1.99,17,3)), local msh11=mesh("SpecialMesh",prt11,"Wedge","",vt(0,0,0),vt(15,2,.5)), local msh12=mesh("SpecialMesh",prt12,"Wedge","",vt(0,0,0),vt(1,2,1)), local msh13=mesh("SpecialMesh",prt13,"Wedge","",vt(0,0,0),vt(1,2,1)), local msh14=mesh("BlockMesh",prt14,"","",vt(0,0,0),vt(3,13,2)), local msh15=mesh("CylinderMesh",prt15,"","",vt(0,0,0),vt(3,1.99,3)), local msh16=mesh("BlockMesh",prt16,"","",vt(0,0,0),vt(2,12,2)), local msh17=mesh("BlockMesh",prt17,"","",vt(0,0,0),vt(3.1,2,2.1)), local msh18=mesh("BlockMesh",prt18,"","",vt(0,0,0),vt(3.2,1,2.2)), local msh19=mesh("BlockMesh",prt19,"","",vt(0,0,0),vt(3.1,2,2.1)), local msh20=mesh("BlockMesh",prt20,"","",vt(0,0,0),vt(3.2,1,2.2)), local hwld=weld(handle,handle,Torso,euler(0,3.14,2)*cf(3,-1.2,-.7)), local wld1=weld(prt1,prt1,handle,euler(0,0,0)*cf(-.2,-3.5,0)), local wld2=weld(prt2,prt2,prt1,euler(1.57,0,0)*cf(.3,-2,0)), local wld3=weld(prt3,prt3,prt1,euler(0,0,0)*cf(-.1,-2,0)), local wld4=weld(prt4,prt4,prt1,euler(0,1.57,0)*cf(-.4,-2.4,0)), local wld5=weld(prt5,prt5,prt1,euler(0,-1.57,0)*cf(.3,-2.4,0)), local wld6=weld(prt6,prt6,prt1,euler(0,0,0)*cf(-.8,-2,0)), local wld7=weld(prt7,prt7,prt1,euler(0,1.57,1.57)*cf(-.8,-1.1,0)), local wld8=weld(prt8,prt8,prt1,euler(0,-1.57,0)*cf(0,-2,.3)), local wld9=weld(prt9,prt9,prt1,euler(0,0,0)*cf(0,1.8,.3)), local wld10=weld(prt10,prt10,prt1,euler(0,0,0)*cf(-.4,-.1,.3)), local wld11=weld(prt11,prt11,prt1,euler(0,0,-1.57)*cf(-.4,-.1,.65)), local wld12=weld(prt12,prt12,prt1,euler(0,0,-1.57)*cf(-.4,1.5,.7)), local wld13=weld(prt13,prt13,prt1,euler(0,0,-1.57)*cf(-.4,-1.7,.7)), local wld14=weld(prt14,prt14,prt1,euler(0,0,0)*cf(0.3,3.3,0)), local wld15=weld(prt15,prt15,prt1,euler(1.57,0,0)*cf(0.3,4.6,0)), local wld16=weld(prt16,prt16,prt1,euler(0,0,0)*cf(0.21,3.1,0.1)), local wld17=weld(prt17,prt17,prt14,euler(0,0,0)*cf(0,-0.5,0)), local wld18=weld(prt18,prt18,prt17,euler(0,0,0)*cf(0,0,0)), local wld19=weld(prt19,prt19,prt14,euler(0,0,0)*cf(0,0.2,0)), local wld20=weld(prt20,prt20,prt19,euler(0,0,0)*cf(0,0,0)), local key=part(3,modelzorz,0.1,0,BrickColor.new("Light stone grey"),"Key",vt()), local kmsh=mesh("BlockMesh",key,"","",vt(0,0,0),vt(4,1,1)), local kwld=weld(key,key,prt10,euler(0,0,0)*cf(.6,num,0)), sou.SoundId="http://www.roblox.com/asset/?id=1079839", table.insert(KeysC0,euler(0,0,0)*cf(.6,num,0)), local prt18=part(3,modelzorz,0.1,0,BrickColor.new("Black"),"Part18",vt()), local msh18=mesh("BlockMesh",prt18,"","",vt(0,0,0),vt(3,1,1.1)), local wld18=weld(prt18,prt18,prt10,euler(0,0,0)*cf(.4,num,0.1)), local hitbox=part(3,nil,0,1,BrickColor.new("Black"),"Hitbox",vt(1,1,1)), local orb=part(3,nil,0,.5,BrickColor.new("Really red"),"Orb",vt(1,1,1)), local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(3,3,3)), osound.SoundId="http://www.roblox.com/asset/?id=82277505", if (script.Parent.className~="HopperBin") then, local bodvel=Instance.new("BodyVelocity"), coroutine.resume(coroutine.create(function(), local sou = Instance.new("Sound",par or workspace), return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5, return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip, return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip, local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)), local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4], startInterp = math.sin((1-t)*theta)*invSinTheta, finishInterp = math.sin(t*theta)*invSinTheta, startInterp = math.sin((t-1)*theta)*invSinTheta, return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp, so("http://roblox.com/asset/?id=161006212",handle,.6,.6), hwld.C0=clerp(hwld.C0,euler(.2,.5,.2)*cf(0,1,0),.3), Neck.C0=clerp(Neck.C0,necko*euler(-.2,0,.8),.3), RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0.5),.3), RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0.1),.3), RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(3.8,0,-1),.3), LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3), Neck.C0=clerp(Neck.C0,necko*euler(0,0,0),.3), RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3), RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.3), so("http://roblox.com/asset/?id=161006212",handle,1,1), hwld.C0=clerp(hwld.C0,cf(0,1,1)*euler(1.57,3,0),.4), Neck.C0=clerp(Neck.C0,necko*euler(0,0,.8),.3), RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0.3),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(2,0,-1.3),.3), so("http://roblox.com/asset/?id=161006195",handle,1,1), hwld.C0=clerp(hwld.C0,cf(0,1,1)*euler(1.57,6,0),.3), Neck.C0=clerp(Neck.C0,necko*euler(-.2,0,.6),.3), RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0.6),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(2.5,0,-.8),.3), hwld.C0=clerp(hwld.C0,euler(0,-.5,0)*cf(0,1,1)*euler(.7,1.9,0),.3), Neck.C0=clerp(Neck.C0,necko*euler(0,0,.3),.3), RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-.3),.3), RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.8,0,0.2),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(1.2,0,-.8),.3), so("http://roblox.com/asset/?id=161006221",handle,1,1), --hwld.C0=clerp(hwld.C0,euler(0,-.5,0)*cf(0,1,1)*euler(.7,1.9,0),.3), hwld.C0=euler(0,-.5-(1.07+5.8)*i,0)*cf(-.2*i,1-.4*i,1)*euler(.7+0.1*i,1.9-0.4*i,0), Neck.C0=clerp(Neck.C0,necko*euler(.2,0,0),.3), RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.8,0,-.2),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(1.4,0,-.8),.3), hwld.C0=clerp(hwld.C0,euler(0,-1.7,0)*cf(-.2,.6,1)*euler(.8,1.5,0),.3), RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.7,0,.2),.2), RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.2), MagniDamage(Torso,25,5,15,math.random(20,40),"Knockdown2"), MagicWave(BrickColor.new("Bright yellow"),cf(Torso.Position)*cf(0,-2,0),1,1,1,1.5,0.5,1.5,0.05), so("http://www.roblox.com/asset/?id=161006033",Torso,1,3), so("http://www.roblox.com/asset/?id=10756104",Torso,1,2), local hit,pos=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,200,modelzorz), local ref=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()), Lightning(orb.Position,pos,5,1,"Bright yellow",.1,.5,.5), MagniDamage(orb,30,10,20,math.random(30,50),"Knockdown2"), MagicWave(BrickColor.new("Bright yellow"),cf(ref.Position),1,1,1,1.5,0.5,1.5,0.05), so("http://www.roblox.com/asset/?id=161006033",ref,1,3), so("http://www.roblox.com/asset/?id=10756104",ref,1,2), MagicBlock(BrickColor.new("Bright red"),cf(orb.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,3,3,3,0.05,2), Neck.C0=clerp(Neck.C0,necko*euler(0,0,1.3)*euler(-.1,0,0),.3), RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1.3),.3), RW.C0=clerp(RW.C0,cf(.6,0.3,-.5)*euler(.6,0,-1),.3), RW.C0=clerp(RW.C0,cf(1.2,0.4,-.3)*euler(.5,0,-.2),.3), MagicBlock(BrickColor.new("Bright red"),cf(prt15.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,2,2,2,0.05,2), so("http://www.roblox.com/asset/?id=153092334",prt15,1,1), local MouseLook=cf((prt15.Position+TheHit)/2,TheHit), local hit,pos=rayCast(prt15.Position,MouseLook.lookVector,200,modelzorz), Damagefunc(hit,5,10,math.random(10,20),"Knockdown2",RootPart,0,1,1), MagicBlock(BrickColor.new("Bright red"),cf(prt15.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.1,2), Lightning(prt15.Position,pos,5,1,"Bright red",.1,.5,.03), hwld.C0=clerp(hwld.C0,euler(0,0,0)*cf(0,1,.8)*euler(.5,2.5,0),.3), Neck.C0=clerp(Neck.C0,necko*euler(0,0,1.6)*euler(-.1,0,0),.3), RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1.6),.3), RW.C0=clerp(RW.C0,cf(1,0.3,-.5)*euler(.8,0,-.4),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(2.5,0,-.6),.3), hwld.C0=clerp(hwld.C0,euler(0,0,0)*cf(0,1,.8)*euler(.5,2.3,0),.3), RW.C0=clerp(RW.C0,cf(1,0.3,-.3)*euler(.6,0,-.6),.3), LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(2.6,0,-.4),.3), MagniDamage(orb,15,10,15,math.random(-30,-20),"Knockdown2"), game:GetService("Debris"):AddItem(ref,.5), so("http://www.roblox.com/asset/?id=87784452",ref,1,2), so("http://www.roblox.com/asset/?id=169380598",ref,1,2), MagicCircle(BrickColor.new("Bright yellow"),cf(orb.Position),1,1,1,10,10,10,0.1), MagicBlock(BrickColor.new("Bright yellow"),cf(orb.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,3,3,3,0.05,1), MagicBlock(BrickColor.new("Bright red"),cf(orb.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,2.5,2.5,2.5,0.02,2), coroutine.resume(coroutine.create(function(Num,CeOh,Weld), Weld.C0=clerp(CeOh,Num*euler(0,-.2,0),.25), end),KeysC0[keynum],KeysWeld[keynum].C0,KeysWeld[keynum]), function MagniDamage(Part,magni,mindam,maxdam,knock,Type), for _,c in pairs(workspace:children()) do, if mag<=magni and c.Name~=Player.Name then, Damagefunc(head,mindam,maxdam,knock,Type,Part,.2,1,3,1), function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants, return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore), local Point=Torso.CFrame*cf(0,Torso.Size.Y,0), local effectsmsh=Instance.new("CylinderMesh"), effectsg.CFrame=cf((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0), game:GetService("Debris"):AddItem(effectsg,2), table.insert(Effects,{effectsg,"Cylinder",0.05,0.01,0,0.01}), function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type), local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()), msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)), table.insert(Effects,{prt,"Block1",delay,x3,y3,z3,msh}), table.insert(Effects,{prt,"Block2",delay,x3,y3,z3,msh}), function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay), local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)), table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3,msh}), function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay), local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)), function Lightning(p0,p1,tym,ofs,col,th,tra,last), local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}, local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col), li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]), local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz, local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2), li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2), li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2), curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,last), Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock), for _,v in pairs(hit.Parent:children()) do, if hit.Parent.Parent:FindFirstChild("Torso")~=nil then, h=hit.Parent.Parent:FindFirstChild("Humanoid"), hit=hit.Parent.Parent:findFirstChild("Head"), if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then, if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end, --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then, c.Value=game:service("Players").LocalPlayer, showDamage(hit.Parent,Damage,.5,BrickColor:Red()), showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")), coroutine.resume(coroutine.create(function(HHumanoid), local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit, --hit.CFrame=cf(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0), local bodvol=Instance.new("BodyVelocity"), bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000, rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)), game:GetService("Debris"):AddItem(bodvol,.5), --game:GetService("Debris"):AddItem(rl,.5), vp.maxForce=Vector3.new(math.huge,0,math.huge), -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback, vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05, vp.velocity=Property.CFrame.lookVector*knockback, local bodyVelocity=Instance.new("BodyVelocity"), bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), game:GetService("Debris"):AddItem(bodyVelocity,1), rl.angularvelocity=Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), bp.maxForce=Vector3.new(math.huge,math.huge,math.huge), game:GetService("Debris"):AddItem(debounce,Delay), c.CFrame=cf(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)), elseif Char.Parent:findFirstChild("Head")~=nil then, c.CFrame=cf(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)), f.maxForce=Vector3.new(math.huge,math.huge,math.huge), game:GetService("Debris"):AddItem(m,.5+du), if attack==true or equipped==false then return end, RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5), LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8), if (key=="z" or key=="x" or key=="c" or key=="v" or key=="b" or key=="n" or key=="m") then, mouse.Button1Down:connect(function() ob1d(mouse) end), mouse.Button1Up:connect(function() ob1u(mouse) end), MagicBlock(BrickColor.new("Bright red"),cf(orb.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,2,2,2,0.1,1), local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude, hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character), if RootPart.Velocity.y > 1 and hitfloor==nil then, Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3), Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3), KeysWeld[i].C0=clerp(KeysWeld[i].C0,KeysC0[i],.3), RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2), LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2), elseif RootPart.Velocity.y < -1 and hitfloor==nil then, Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3), RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2), LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2), Neck.C0=clerp(Neck.C0,necko*euler(.3,0,-.2),.3), RW.C0=clerp(RW.C0,cf(1.2,0.5,-.3)*euler(.8,0,-.4),.3), elseif torvel>2 and torvel<22 and hitfloor~=nil then, Neck.C0=clerp(Neck.C0,necko*euler(0,0,.6)*euler(-.1,0,0),.3), RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.2,0,-.6),.3), RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*euler(0,.6,0),.3), LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*euler(0,.6,0),.3), Neck.C0=clerp(Neck.C0,necko*euler(0,0,.6)*euler(-.3,0,0),.3), RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.3,0,-.6),.3), --table.insert(Effects,{prt,"Block1",delay}), Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)), Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]), Thing[1].Transparency=Thing[1].Transparency+Thing[3], Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0), Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]), fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true), C |

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